Wide context

Complete PICLE corpus of essays by Polish advanced EFL students (330,000)

/^t/The last decades of the twentieth century may be safely called the era of computers. Since the half of this century this branch of science has developed considerably. Computers have started to play an important role in offices and education as well as in entertainment. Possibilities computers open up are abundant and fascinating so it is not surprising that they have become more and more popular and apart from industry they have also entered people's homes. This fact has, unfortunately, turned out to be dangerous for children who are especially susceptible to all novelties. Computer games, although they may seem innocent at first sight, turn out to be harmful to children because they make children waste their time, they affect young people's natural development, and, finally, they promote violence.